THE HERO OF WHOSIT NOW? | Fire Emblem Heroes Mobile Game


Let’s see if narrative or combat suffers when you mix two very different styles with each other.

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Let’s Play Game ► Fire Emblem Heroes
Worth a free play? ► So far… sure
Developer of such awesomeness ► Nintendo
Played on ► Windows, Alienware PC
Source ►

Music ► I dunno by grapes (c) 2008 Licensed under a Creative Commons Attribution (3.0) license. Ft: J Lang, Morusque


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  1. I've never played this but my friend told me about it. I have Fire Emblem Fates Conquest for my 3DS though. It's fun and I love that it kind of a bit of a strategy type thing with a story line.

  2. Oooh it'll be interesting to see how you feel about this game since you haven't played any of the others in the franchise. I honestly have a LOT of thoughts on this game and how it compares to the other games, but I want to see your thoughts on certain elements as someone who doesn't have ties to Fire Emblem before I accidentally influence your experience of it. So, I'm going to try to refrain from making comparisons between the narrative and other stuff until you actually comment on them haha. Still, this game is definitely different from the others in the series, but I feel that has to do with the fact that it is a mobile game. I think the combat system is one of the best examples of this. I think the combat for this game is a lot more fast-paced than the other games to suit the quick-play nature of most mobile games. The maps are a lot smaller than the ones in the other games, the number of characters you can use is a lot smaller, and there's a lot less you can actually do, especially early on. These restrictions make it so the game can be played in short spurts which are common with mobile games, I think. The restraints may have been placed due to the physical constraints of mobile games, but I feel it actually worked out very well for a turn-based game. I actually like the combat a lot better in this version simply because it is more fast-paced. I don't have the patience to think of complicated strategies, but I feel the restraints this combat system has actually makes it a lot easier to think of strategies, a lot more interesting and a lot more fun. I can't wait to see what your thoughts on the narrative are! 😀 That's another major part that I think was changed to suit the platform

  3. Okay Do not Judge but I have never played or seen Fire Emblem in any way but I have heard good things about it! So this is the first time I've actually seen anything about fire emblem!


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